The
Blog

Ok so here we are with the second part of the Storyboard stage. If you didn’t catch last week’s blog you might want to do that before you read this. Last week I did the thumbnail storyboards on a bunch of Post-Its; this week I took out my sketchbook, 2 pencils (H and 2B), a kneaded eraser, straight edge, and a pencil sharpener and sat at my drafting table to do the proper storyboards. I

Read More

Ok, storyboards… I love them. This stage is where I get to have a lot of fun. It’s basically where the images I’ve been developing in my head and feeling out in the Art Direction stage meet story which meets stream of consciousness imagination (I wrote that four times; it’s seriously the best way I can explain it). I’ve already roughed out a bit of the song with a really old midi sequencer called JazeWare;

Read More

So this is the second post in the Art Direction stage for “Broken Egg” so if you haven’t read that yet, you might want to in order to get the whole picture of the Art Direction stage. Ok, on with the post. Now that I’ve gotten a feel for painting with Corel Painter to get the art style I was after, I’m going to move on to the characters. Depending on the project, you can

Read More

Since, for this particular project I don’t have any dialogue to write, the script portion is just made up of bullet notes – just putting in the list of events and actions that happen in chronological order. I’ve gotten that portion down on a few sticky notes and I’ll revisit it before my storyboards phase to make sure everything still works on both a conceptual as well as visual level. Right now, however, I’m doing

Read More

I’m working on my new short “Broken Egg” and now’s a good time to make a post about the first stage: concept. This stage is not a very complicated… well… concept; very simply it’s where I decide whatever I want to do with the project – where I want it to go, what I want it to say, etc. This is where notebooks, sticky pads, unused envelopes, and napkins come in handy. Usually an idea

Read More

I did a bunch of small animated shorts for a company called United Stations. They are a company that produces radio content and they wanted to add animation to some of their radio sketches; so they gave me the audio clips, and I did the rest. As a freelancer you take any job you can get, but it always feels good to take one-man-animation gigs like this that I can just unleash on. Each of

Read More

With this first open release of a short I wanted to have all the elements come straight through me; so all the designs, voices, sound effects, music, and animation got their own slot in my workflow. Because of all these disciplines I had to jump between I wasn’t able to spend all the time I wanted to on the animation in specific. To get around the issue of time I did almost all the animation

Read More

“Three’s Horrible” is a satirical treatment of the great horror movie monsters of the 30’s, 40’s and 50’s. Dracula, Frankenstein’s monster, and the Wolf-Man all live together in an old, run-down, Ranch style, apartment house waiting for the next time they’re wanted again. Personalities are introduced and ultimately clash in this first part of a new series. I did everything in this short excluding only the subtle background ambient audio coming from the TV (credits

Read More

I did some character animation for a company called Mind Candy Design for an online interactive game: “Moshi Monsters“. I was contracted to do animations for a wide array of emotions and reactions each with varying levels of intensity. I took a selection of the animations I did for a character called Luvli as well as a couple clips that show how some assets were animated. These characters were so much fun to work on

Read More

I did some character animation for a company called Mind Candy Design for an online interactive game: “Moshi Monsters“. I was contracted to do animations for a wide array of emotions and reactions each with varying levels of intensity. I took a selection of the animations I did for a character called Furi (who is the biggest of the monsters in the game) as well as a couple clips that show how some assets were

Read More