Interview with Joel Furtado: What happened to X-Men Danger Room Protocols, working in the video game industry & the state of Canadian animation – RubberOnion Animation Podcast #140

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joel furtado interview xmen game animation and more on episode 140 of the RubberOnion Animation Podcast with Stephen Brooks and Rob YulfoINTERVIEW! This week we talk with animator Joel Furtado who most recently created the "X-Men: Danger Room Protocols" animated series which was unceremoniously pulled from YouTube, Vimeo and other destinations due to Marvel copyright claims. We discussed that situation back in episode 109 and now we get to discuss it all with the man himself. He was very open about it and it led into very interesting discussion about fanart vs parody (which we touched on before), the technical aspects of creating CGI Pixel Animation, working in the video game industry and the state of western Canadian animation work.Be sure to check out Joel Furtado around the internet:TwitterInstagram

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Topics & Timestamps:

(3:08) Talking "X-Men: Age of Apocalypse"
(8:12) Joel's background
(9:52) "X-Men: Danger Room Protocols" situation recap
(14:11) The problematic "Star Trek: Axanar" comparison
(22:42) Animation Techniques behind Danger Room Protocols
(30:25) What can be learned from this?
(39:59) About Fan Art
(45:39) Parody and its extra protection
(50:46) Original Work and an Audience Question from Lamont Wayne
(54:57) Virtual Reality
(56:55) Western Canadian animation scene
(1:05:53) Game Animation

 

Media Referenced During this Episode:

https://www.youtube.com/watch?v=NXx0pk9EthIhttps://www.youtube.com/watch?v=ZNgtIrSHack 

Check out more of your hosts:

Stephen BrooksRob Yulfo 

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Meandering Chat from Pokemon to Monster Movies to "Forest Gump Land" – RubberOnion Animation Podcast #141 "Pokemon, Bro"

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Brexit on Animation Production and Paul "Otaking" Johnson interview – RubberOnion Animation Podcast #139 "Brexit Through the Gift Shop"